Transport gratuit la punctele de livrare Pick Up peste 299 lei
Packeta 15 lei Easybox 20 lei Cargus 25 lei FAN 25 lei

Theory of Search Games and Rendezvous

Limba englezăengleză
Carte Carte broșată
Carte Theory of Search Games and Rendezvous Steve Alpern
Codul Libristo: 06794540
Editura Springer-Verlag New York Inc., decembrie 2010
Search Theory is one of the original disciplines within the field of Operations Research. It deals w... Descrierea completă
? points 318 b
640 lei
În depozitul extern în cantități mici Expediem în 12-17 zile

30 de zile pentru retur bunuri


Ar putea de asemenea, să te intereseze


Imagen y Paisaje, Instrumentos Para La Puesta En Valor del Territorio Alejandro García Ferrero / Carte broșată
common.buy 405 lei
Stags and Hens Willy Russell / Carte broșată
common.buy 97 lei
curând
By the Skin of His Teeth Ann Walsh / Carte broșată
common.buy 40 lei
Vulnerability to Substance Dependence Joanne Lusher / Carte broșată
common.buy 463 lei
Great War or Elsie Duff Wyllie / Carte broșată
common.buy 82 lei
Learning to Read Midrash Simi Peters / Copertă tare
common.buy 170 lei

Search Theory is one of the original disciplines within the field of Operations Research. It deals with the problem faced by a Searcher who wishes to minimize the time required to find a hidden object, or target. The Searcher chooses a path in the search space and finds the target when he is sufficiently close to it. Traditionally, the target is assumed to have no motives of its own regarding when it is found; it is simply stationary and hidden according to a known distribution (e. g. , oil), or its motion is determined stochastically by known rules (e. g. , a fox in a forest). The problems dealt with in this book assume, on the contrary, that the target is an independent player of equal status to the Searcher, who cares about when he is found. We consider two possible motives of the target, and divide the book accordingly. Book I considers the zero-sum game that results when the target (here called the Hider) does not want to be found. Such problems have been called Search Games (with the ze- sum qualifier understood). Book II considers the opposite motive of the target, namely, that he wants to be found. In this case the Searcher and the Hider can be thought of as a team of agents (simply called Player I and Player II) with identical aims, and the coordination problem they jointly face is called the Rendezvous Search Problem.

Dăruiește această carte chiar astăzi
Este foarte ușor
1 Adaugă cartea în coș și selectează Livrează ca un cadou 2 Îți vom trimite un voucher în schimb 3 Cartea va ajunge direct la adresa destinatarului

Logare

Conectare la contul de utilizator Încă nu ai un cont Libristo? Crează acum!

 
obligatoriu
obligatoriu

Nu ai un cont? Beneficii cu contul Libristo!

Datorită contului Libristo, vei avea totul sub control.

Creare cont Libristo