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Space travel should create more than distance between destinations. It should reveal worn ships, divided crews, suspicious cargo, strange signals, failing systems, silent derelicts, and ports already waiting with trouble.
Starships, Signals, and System Failures is a system-neutral collection of random tables for Game Masters running science-fiction tabletop RPGs. Roll once for a quick complication or combine several results to build a complete situation with hidden pressure, difficult choices, and consequences.
Inside you will find:
• Detailed d20 tables for ships, crews, cargo, signals, failures, derelicts, and ports
• Quick d6 and d10 generators for fast improvisation
• Expanded d66 scenario seeds
• Printable starship, emergency, and signal worksheets
• Guidance for adapting results to different science-fiction genres
Use the tables to create memorable voyages with less preparation and more room for unexpected stories.