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The goal of scene design is to enhance a space, not detract from the story or game, and bring a manufactured world to life. CG Scenes reveals the many layers of scene design with step-by-step illustrations, and the crucial initial sketches created in the process of developing unique concepts. Learning from the work of experts is the path that most experienced CG designers recommend, and over forty top digital artists engaged in scene design for cinema, gaming, and animation are featured within. This book is a fantastic resource for those looking to understand the possibilities of scene design.